5 out of 5 stars
Avengers are may be a perfect fit for the adventurer’s life, but many find themselves at odds with the more mainstream members of their church because of their advocacy of violent means to accomplish or defend their god’s aims. Even amongst avengers, however, there are those that take this idea to the extreme. These are known as the Godsworn.
In this article, we get a background, 11 heroic feats (1 for each PHB deity), 11 encounter powers (again, one for each PHB deity), 11 utility powers (you get the picture), and 11 daily powers, which exemplify this Godsworn philosophy.
Each of the feats provides two benefits. One which is always active and one which triggers on a critical hit and is typed as a godsworn boon. Interestingly, each feat types has the line “You can benefit from only one godsworn boon as a result of any given critical hit.” Given that each feat can only be taken by the worshipers of one deity, there is currently no way for a character to acquire two godsworn boon options and thus this line is moot. However, it does imply that we might see future expansion on the idea that does enable a diversity of options.
Each of the powers requires you to have the appropriate feat in order to take them, so the material in this article is only for those who want to go the whole way. This has a potential problem, however, because it’s possible to “outgrow” your godsworn encounter and daily powers. To alleviate that this article provides two sidebars which provide scaling instructions for the encounter and daily powers allowing you to upgrade the 3rd level encounter powers to 13th or 23rd level and the 9th level daily powers to 19th or 29th level. In addition to preventing the godsworn from “outgrowing” their godsworn status, the sidebars introduce considerably more flexibility into the idea, allowing avengers to come to the path later in their carrear without having to tie up their retraining slot for several levels in order to really enter into the path.