You're viewing all things from: 10/2008
P1: King of the Trollhaunt Warrens
A D&D Adventure for 11th-level characters.
Designed to take characters from 11th to 14th level, this adventure pits the heroes against a variety of horrible monsters and fiendish foes as they seek to thwart the evil machinations of the denizens of the Trollhaunt Warrens.
This adventure can be run as a stand-alone adventure or as Part One of a three-part series of adventures that spans 10 levels of gameplay.
Unknown Binding: 96 pages
Publisher: Wizards of the Coast
Release Date: October 21, 2008
Our Take: If you're lucky enough to make it to level 11, this adventure is for you.
Deluxe Player’s Handbook
The first of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Player’s Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs to create D&D characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, magic items, weapons, armor, and much more.
- Core Rulebook: The Player’s Handbook is the first of three core rulebooks required to play the 4th Edition Dungeons & Dragons Roleplaying Game.
- Quick and easy play: The improved page layout and presentation enables new and established players to understand and learn the 4th Edition D&D rules quickly.
- D&D Insider: The Player’s Handbook will receive enhanced online support at www.dndinsider.com.
Authors: Wizards RPG Team
Hardcover: 320 pages
Publisher: Wizards of the Coast
Release Date: October 21, 2008
Our Take: PHB all dressed up in leather.
Martial Power
New options for fighters, rangers, rogues, and warlords.
Martial Power is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters. This tome focuses on the martial heroes: characters that rely on their combat talents and keen wits for survival.
This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon paths, and epic destinies.
Author: Rob Heinsoo, Nicolas Logue, David Noonan, and Chris Sims
Hardcover: 160 pages
Publisher: Wizards of the Coast
Release Date: October 21, 2008
Our Take: The first 4th edition splat book. Cool.
DU2: Streets of Shadow
Illustrated cardstock terrain tiles for use with the Dungeons & Dragons Roleplaying Game.
This product gives Dungeon Masters an easy and inexpensive way to include great-looking terrain for their games. This set provides ready-to-use, configurable tiles with which to build exciting city-based encounter scenes.
This accessory for the Dungeons & Dragons Roleplaying Game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.
Author: Wizards RPG Team
Publisher: Wizards of the Coast
Release Date: October 21, 2008
Our Take: Dungeon tiles are way better than the ol' wet erase mat. Just reuse these and if you players wonder why every dungeon looks the same, threaten TPK!
Deluxe Dungeon Master’s Guide
The second of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Dungeon Master’s Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.
- Core Rulebook: The Dungeon Master’s Guide is the second of three core rulebooks required to play the Dungeons & Dragons Roleplaying Game.
- Quick and easy play: The improved page layout and presentation enables novice and established players to learn and understand the new D&D rules quickly.
- D&D Insider: The Dungeon Master’s Guide will receive enhanced online support at www.dndinsider.com.
Authors: Wizards RPG Team
Hardcover: 224 pages
Publisher: Wizards of the Coast
Release Date: October 21, 2008
Our Take: DMG all dressed up in leather.
Deluxe Monster Manual
The third of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
These deluxe volumes are special leather-bound editions of the 4th Edition core rulebooks that every Dungeons & Dragons player and Dungeon Master can appreciate. These books feature embossed, leather-bound covers, ribbon book marks, and premium, gilt-edged paper.
The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play, from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how best to use the monster in D&D encounters.
- Core Rulebook: The Monster Manual is the third of three core rulebooks required to play the Dungeons & Dragons Roleplaying Game.
- Quick and easy play: The improved page layout and presentation enables novice and established players to learn and understand the new D&D rules quickly.
- D&D Insider: The Monster Manual will receive enhanced online support at www.dndinsider.com.
Authors: Wizards RPG Team
Hardcover: 224 pages
Publisher: Wizards of the Coast
Release Date: October 21, 2008
Our Take: The Monster Manual all dressed up in leather.