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Adventurer’s Vault: A Guide to Weapons, Equipment, and Treasure for Your Character

Hundreds of new weapons, tools, and magic items for your D&D character.

This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what you need.

The book features a mix of classic items updated to the 4th Edition rules and brand-new items never before seen in D&D.

Author: Logan Bonner, Eytan Bernstein, Kolja Raven Liquette, and Owen K.C. Stephens
Hardcover: 224 pages
Publisher: Wizards of the Coast

Release Date: September 16, 2008

Our Take: 224 pages of equipment and items of treasure. Did we mention that there's over two hundred pages? What's not to love?




Martial Power

New options for fighters, rangers, rogues, and warlords.

Martial Power is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters. This tome focuses on the martial heroes: characters that rely on their combat talents and keen wits for survival.

This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon paths, and epic destinies.

Author: Rob Heinsoo, Nicolas Logue, David Noonan, and Chris Sims
Hardcover: 160 pages
Publisher: Wizards of the Coast

Release Date: October 21, 2008

Our Take: The first 4th edition splat book. Cool.




Draconomicon I: Chromatic Dragons

Draconomicon I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three new chromatic dragons.

This sourcebook gives details of each dragon’s powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations and organizations and how chromatic dragons fit into the D&D game. Wide-ranging story and campaign elements in the book give DMs ready-to-play material that is easily incorporated into a game, including adventure hooks, quests, and pregenerated treasure hoards.

Author: Bruce Cordell, Ari Marmell, and Robert J. Schwalb
Hardcover: 288 pages
Publisher: Wizards of the Coas

Release Date: November 18, 2008

Our Take: 288 pages of nothing by chromatic dragons. The next books might cover elemental dragons, albino dragons, undead dragons, dragon rejects... the possibilities are endless!




D&D 4th Edition Roleplaying Game Starter Set

This new box-set makes it easier than ever to start playing Dungeons & Dragons immediately.

The D&D Roleplaying Game Starter Set introduces the complex world of D&D play to new fans in simple, easy-to-understand ways while retaining the fantastic inspiration of the full game experience.

This product includes an introductory version of the 4th Edition rules, dice, map tiles, and an adventure to get started playing right away!

Author: Wizards RPG Team
Hardcover: unknown pages
Publisher: Wizards of the Coast

Release Date: November 18, 2008

Our Take: Good place to start if you haven't played before and don't know anyone else who has. Otherwise, just get the real books.




Manual of the Planes

If you seek to stem this tide of chaos at its source, follow my lead—I set out for the dreaded Abyss on the morrow. —Lord Amgar the Bold, Paladin of Bahamut

The planes have always been a place of great mystery and danger in the Dungeons & Dragons Roleplaying Game, and the new array of planes debuting in 4th Edition continue that grand tradition. Home to gods and devils, demons and genies, fey and titans, these strange dimensions offer unlimited adventure opportunities for Dungeon Masters and their players.

Manual of the Planes explores the many planes introduced in the 4th Edition Dungeon Master’s Guide. This useful travel guide also comes in handy for players seeking to battle demons, devils, elementals, and other iconic D&D monsters native to the planes.

Author: Richard Baker, Rob Heinsoo, and James Wyatt
Hardcover: 160 pages
Publisher: Wizards of the Coast

Release Date: December 16, 2008

Our Take: If only this book had the stats for our favorite floating skull, Mort.




Open Grave: Secrets of the Undead

No information available at this time.

Author: Bruce R. Cordell, Eytan Bernstein, Brian R. James
Hardcover: 224 pages
Publisher: Wizards of the Coast

Release Date: January 20, 2009




Dungeon Delve

We don’t have the official description of this product yet, but with a title as obvious as this…

Author: Dave Noonan, Bill Slavicsek
Hardcover: 160 pages
Publisher: Wizards of the Coast

Release Date: February 17, 2009

Our Take: Hopefully the adventure itself will show more inspiration than the title suggests.




Arcane Power

Author: Logan Bonner, Eytan Bernstein, Peter Lee
Hardcover: 160 pages
Publisher: Wizards of the Coast

Release Date: April, 2009

Release Date: April 01, 2009

Our Take: Here's those powers your wizard has been waiting for.




Monster Manual 2

Author: Wizards RPG Team
Hardcover: 224 pages
Publisher: Wizards of the Coast

Release Date: May 18, 2009

Our Take: More monsters = more fun, right?




Divine Power

Author: Rob Heinsoo, Richard Baker, Logan Bonner, Robert J. Schwalb
Hardcover: 160 pages
Publisher: Wizards of the Coast

Release Date: July 21, 2009

Our Take: More power for your clerics, paladins, and other faith-based characters.




Adventurers Vault 2

Author:Rob Heinsoo, Eytan Bernstein
Hardcover: 160 pages
Publisher: Wizards of the Coast

Release Date: August 18, 2009

Our Take: There is absolutely nothing wrong with more magic items!




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