Roger has created Points of Conflict, a series of ready-to-run encounters that a DM can drop into any adventure. They are designed to be easy to use as improvisational aids and random encounters. Two encounters are available.

Encounter 1: The Charnel Pit is an underground room that contains elven skeletons, carrion beetles, and a tactically-important trench. Encounter 2: The Dancing Bridge is where a mutant harpy and her deaf quickling henchmen keep watch over a bridge of floating, moving platforms.
Although the maps aren’t great, they are functional. Overall, both encounters are professionally done, creative, and worthy of use at the game table.





















Comments
Say something! Post a comment!
Unless you’re a Troll or worse, a Spam Demon, in which case we'll feed you to the Gibbering Mouthers.