SPOILER IF YOU ARE RUNNING THE DUNGEON 155 ADVENTURE “HEATHEN”
so do not read if you are involved in the adventure.
seriously I will give some major stuff away
so you should stop reading if you are in this game
below this line is the spoiler hidden in color…
so stop reading
now
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So in the adventure some of the monsters wear a necklace that ... well, just read for yourself:
The cultists sent out from the Pillars of Night wear a rough silver talisman set with a chip of blood-red stone. This is a fragment of the Eye of Naarash, and cultists who wear the talisman are bound to the demon’s service. Through the talismans, Naarash feeds on the dark energy of the cultists’ murderous acts. This connection grants temple cultists wearing the talisman 1 action point.
When a cultist dies, the stone dissolves into blood-red mist. PCs searching slain cultists find them wearing talismans with an empty space where a stone should be set. Cultists who are captured alive have intact talismans, but removing a talisman automatically slays a cultist, the stone dissolving as a result. (Captured cultists typically kill themselves by tearing their talismans off, preventing torture and interrogation.)
So the PCs discover this fact and the mage gets the idea to use mage hand to rip off the talisman. I ruled that it would be a standard attack action, 1/2 mage’s level + dex vs. reflex. Mage hand can move up to 20 pounds.
The question is do you think that 20 pounds of “force” is enough to break a neck chain. I mean the cultists often ‘rip them off’ themselves, so these are not iron collars or reinforced steel…
What ya think?