The game I’ve been playing in is wrapping up and I am going to start running my own. As I’ve been ramping up for this I found that I am having some trouble with Concealment. Cover is easy, concealment is annoyingly convoluted in my eyes. I’ll try to least each sticking point I have.
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1 - Wall of Fog (Wizard Utility 6) blocks line of sight and grants concealment to those in it’s space. I understand this means that if you are positioned on the opposite side of the wall from an opponent, you have total concealment (assuming you aren’t one of the walls end squares). Do I understand this correctly?
...E
WWWWWWWW
....C
C = Character, E = Enemy, W = Wall of Fog, . = Empty Space
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2 - Winter’s Wrath (Wizard Attack 7) grants concealment to those in it’s space but does not block line of sight. What does this mean if you are again positioned opposite your opponent???
..E
WWWWW
WWWWW
WWOWW
WWWWW
WWWWW
..C
C = Character. E = Enemy, W = Winter’s Wrath area burst, O = Origin Square, . = Empty Space
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3 - Acid Storm (Wizard Attack 23) blocks line of sight and grants total concealment. So creatures in the area burst would be totally concealed and if I’m opposite an enemy (with the burst between us) we’d also be totally concealed from one another (just like with the wall of fog).
....E
WWWWWWWWW
WWWWWWWWW
WWWWWWWWW
WWWWWWWWW
WWWWOWWWW
WWWWWWWWW
WWWWWWWWW
WWWWWWWWW
WWWWWWWWW
....C
C = Character. E = Enemy, W = Acid Storm, O = Origin Square, . = Empty Space
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4 - Bling-Fight (Epic tier feat) allows you to ignore concealment or invisibility of adjacent creatures. If you can ignore invisibility couldn’t you ignore total concealment as well? Is this something that would be clarified in the errata eventually or am I just missing something? Similarly for Font of Radiance, you remove invisibility and concealment but what about total concealment? Generally the books do a good job of referring to concealment and total concealment as two different things, if they mean both that say both, they don’t assume you’ll figure out that in this one special case concealment really means concealment and total concealment, but these two examples don’t may any sense to me.
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5 - Perfect Hunter’s Weapon allows you to automatically pin point the location of hidden or covered creatures within 10 squares, so you can attack their square and have a chance in hell of hitting them. But wait there’s more, order now and we’ll throw in ignoring cover/concealment and a +5 to attack. This tells me that if covered or concealed I can attack them without any penalties and with the +5 bonus, but if they have total concealment or superior cover I can attack them with a -5 penalty and a +5 bonus, effectively breaking even. Do I understand that correctly?
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6 - If I’m in dim light (assuming no one as low-light or dark vision) and I’m standing in a wall of fog do I have total concealment? Basically to multiple lightly obscuring effects stack to be heavily obscuring or totally obscuring? What about heavily obscuring stacking for total obscuring?
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7 - If I’m standing behind something that doesn’t block line of sight but does lightly obscure am I considered to be concealed? Like in item 2 above.
..E
SSSSS
..C
C = Character, E = Enemy, S = Smoke (lightly obscured squares)
My best guess is that if it blocks at least all 4 line of sight line you have concealment (total if it is totally obscuring or heavy and not adjacent), if one gets through you have line of sight and no penalties. Is that correct?
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Sorry this is so long but I’d really appreciate any and all help!
~ ~ Lakoda ~ ~