You all get ready to go and assemble outside of the inn.
Outside it is a bit chilly as the summer is now at its end.
You wait a moment for Genova and say your goodbyes to Halben and Wesley, and then get going.
Faelar is leading the way towards the earthnode, which is on the other side of the river Ashaba, about 20 miles from where you are now. He has a sturdy staff and a backpack, and he put on some leather armor for the trip, a floating globe of blue light is following him around.
At the midpoint of your trek you come to the bridge crossing without seeing anyone on the road. The bridge is guarded by two members of the Shadowdale guard, both are middle aged men in a merry mood, you suspect they have had a few drinks tonight but at least they are awake on the job. They greet you happily, but they areamazed at seeing such a party traveling out of the town area on this festive night.
Faelar leads you off the road along a small, almost hidden path, to a clearing in the woods. (this is around 10 miles from the river).
A small hill faces you on the other side of the clearing, with a cliff face in the middle. A cave leads under the cliff. The stony walls around the cave wall are moss covered for the most part but there are some druidic runes inscribed on them naming the node and warding away evil creatures.
Some information about the immediate surroundings:
Arcana: there is not a spell of any kind remaining here after the spellplague, just text sculpted and scratched on the walls near the entrance.
History: there used to be a druidic circle not far from here, but you are not aware of it being active.
Perception/Nature: There are tracks leading to and from the cave, but they must be the ones that your friends have made or just animal tracks. Nothing out of place here.
Religion: Based on the symbols, the druidic circle here worshipped Mielikki, a benevolent nature deity.
You decide to camp here for the night, since the caves will surely be a more dangerous place for that and you are already tired from your earlier trip to Shadowdale, from wherever you all came from.
You decide to cut the rest short, just 6 hours. Faelar agrees to keep guard, and you all know he will not fall asleep and he will keep alert. (He is a moon elf after all)
Before you fall asleep, Faelar shows you the cave interior that leads to a crevice that leads into the hill. Some runes make a kind of a circle around the corridor walls, covering it from the floor to the ceiling some ways inside the cave.
Faelar points at the runes and says:
That is the place where you can open the portal. It will open a doorway to the other node and you are able to step through. It is a bit exhausting to take the trip, not many steps, but you can surely feel that those are *LONG* steps.
OOC: This will require an endurance check, failure means you lose one or two healing surges.
Then he continues to the campsite and prepares to stand guard while you sleep.
The rest of you make your preparations to go to sleep.
OOC: If you want to keep guard along with Faelar, it will take extra time because 6 hours is needed for an extended rest. Moon elves (=Eladrin) can take stay awake during their rest and it does not penalize their perception.
If you wanted something from the town, you can still tell me. I will inform if you got what you were looking for. No freebies though at this time of day.