Okay, I’ve completed my first draft of the bare bones of my Barbarian class. I haven’t had a chance to invent all the exploits that a barbarian needs, nor did I get a chance to define any paragon paths. Two ideas for paragon paths so far are Barbarian King/Queen, and Beastfriend.
Barbarian
“The orcs will never drive us out of these woods.”
CLASS TRAITS
Role: Striker. Whether you scout and ambush, whether you stand your ground, or whether you charge into your enemies, you deal a lot of damage to anybody who has to face your might and wrath.
Power Source: Martial. You are a self-reliant warrior.
Key Abilities: Strength, Constitution, Wisdom
Armor Proficiencies: Cloth, leather, hide. (Light armor)
Weapon Proficiencies: Simple and military melee, simple and military ranged.
Bonus to Defense: +1 Fortitude, +1 Reflex
Hit Points at 1st Level: 18 + Constitution Score
Hit Points per Level Gained: 7
Healing Surges per Day: 9
Trained Skills: Nature. From the class skills list below, choose three more trained skills at 1st level.
Class Skills: Acrobatics, Athletics, Endurance, Heal, Insight, Intimidate, Perception, Stealth.
Build Options: Strong barbarian, Wiley barbarian
Class Features: Nature Harmony, Uncanny Reaction, Battle Fury
Barbarians are self-reliant warriors who are masters of the forest, scourges of the plains, or terrors on the tundra. They don’t specialize like Fighters do, nor are they as precise as the Rangers, but whether it comes to blow-by-blow encounters or hit-and-run tactics, Barbarians can compete with either.
As a barbarian, you don’t have as much ability to control the battlefield as a fighter does. You also don’t care to specialize in a fighting “style;” you’d rather be able to handle whatever gets in your way without worrying whether you want to shoot it with a bow or stab it with two swords. One swords is enough for you, especially if it is big enough.
Creating a Barbarian
Barbarians depend on all their resources, but especially on Strength to wield the heaviest weapons they can find, and Wisdom, to avoid making stupid mistakes when there is nobody around to help.
Strong Barbarian
You enjoy slaying foes in melee, with the heaviest weapons you can get your hands on. You should have a high Strength score, but if you can’t figure that out, you NEED a higher Wisdom score. Choose powers that will help you lay down the heavy damage that is your trademark.
Suggested Feat: Powerful Charge (Human feat: Durable)
Suggested Skills: Athletics, Endurance, Intimidate
Suggested At-Will Powers: To Be Determined
Suggested Encounter Power: To Be Determined
Suggested Daily Power: To Be Determined
Wiley Barbarian
You are not only a feared warrior, you are master of your terrain. Your enemies see you if you want them to see you. Your ambushes and hit and run tactics can deny free use of your land to an army.
You should have a high Wisdom and high Dexterity. Strength is not as important but should still be high enough to make you a credible melee opponent.
Suggested Feat: Far Shot (Human feat: Skill Focus Stealth)
Suggested Skills: Heal, Perception, Stealth
Suggested At-Will Powers: To Be Determined
Suggested Encounter Power: To Be Determined
Suggested Daily Power: To Be Determined
Barbarian Class Features
Nature Harmony
You are at home in the wilderness. Choose a terrain, for example Temperate Forests. While in this type of terrain you gain the following benefits:
* +3 bonus to Stealth and Perception rolls
* You can reroll any Nature rolls that are necessary for your well being or the well being of an ally. For example, you can reroll a failed check to forage for food, but you would not get to reroll a failed check to remember the name of that funny looking flower with five petals.
Uncanny Reaction
You can react to threats before others are aware of them. Opponents can only gain combat advantage over you if they are of higher level than you are.
Battle Fury
When you get into a battle fury, you gain strength and endurance, but become reckless and less able to defend yourself. You can choose whether or not to go into Battle Fury in an encounter, but then the state lasts until you take a short rest. The effects of your battle fury depend on your level:
Level Strength, Endurance Gain AC Penalty Skill Check Penalty
1-5 +2 -4 -5
6-10 +4 -4 -4
11-15 +6 -2 -3
16-20 +8 -2 -2
21-25 +10 -0 -1
26-30 +12 -0 -0
Skill check penalties apply to any skill checks other than melee attacks and defensive rolls.
Barbarian Powers[/bb]
To be determined
Paragon Paths
To be determined.
Any feedback will be appreciated.